Making My Game Unique: Willard Devlog
Willard » Devlog
Okay, so there’s a gazillion puzzle platformers out there… How am I going to make Willard stand out from all the others? In this devlog, I explore some of the key features I’m adding to my game to try to make it feel unique and fun.
Willard
2D puzzle-platformer with RPG and tower defense elements.
Status | In development |
Author | Matt |
Genre | Platformer, Puzzle, Role Playing |
Tags | 2D, citybuilder, Pixel Art, Unity |
More posts
- One Year Working on my Dream Game: WillardAug 24, 2023
- 6 Months Working on my Dream Game: WillardAug 24, 2023
- Learning To Pixel Art: Willard DevlogAug 19, 2022
- Adding Narrative to My Dream GameAug 19, 2022
- Beginning Development: Willard Devlog #2Aug 19, 2022
- Starting My Dream Game: Willard Devlog #1Aug 19, 2022
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